Category Archives: Transition

4 v 2 to 1 v 1

ScreenFlow from Ed DeHoratius on Vimeo.

Screen Shot 2018-02-10 at 9.58.30 AM


Inside – Outside Passing Game

I would progress this where, initially time is given for the team’s to switch and then the switching has to be done on the fly.

Screen Shot 2018-01-23 at 9.34.34 PM.png

ScreenFlow from Ed DeHoratius on Vimeo.


Defensive Pressure

Just thought of this one myself. We had some issues getting out of the back quickly enough, and I was looking at various transition games. This isn’t quite transition but might make a good first step. (And I forgot to add the ball to the illustration.)

  • grid maybe 20 x 15 with evenly spaced cones along the sideline
  • 3 v 2 (or similar; numbers are variable), each starting on opposite lines
  • defenders serve to attackers
  • attackers’ goal is to dribble across the opposite line
  • but they get a point for each sideline cone they pass (so, say, the full goal is worth 4)
  • should / hopefully focus on speed of attack and speed of defending / organizing because the attackers start scoring quickly
  • emphasize that attackers should not attack in straight lines only
  • defenders can attack the opposite goal if they win possession

Screen Shot 2017-05-08 at 9.12.35 AM


Attacking Overload Handball


  • an interesting variation on handball
  • I think I like the no restrictions on offense, zones on defense rule
  • I do like, though, the application of zones to handball

Screen Shot 2017-04-20 at 10.16.46 AMScreen Shot 2017-04-20 at 10.16.56 AM


Inter Milan Possession Game

[from @ultimateplayerHQ]

  • four squares, maybe 5 x 5 or 10 x 10 (depending on level), each with a mini-goal at the back and in a total 20 x 20 or 30 x 30 grid
  • each square has a player that is restricted to that square; these players work together to maintain possession
  • one player in the middle who has unrestricted movement; this player is trying to win possession
  • if / when the player in the middle wins possession, he attacks the nearest goal / square and tries to score
  • if he scores, he switches with that player [my addition]; if he does not, play resumes
  • progressions:
    • more defenders [great, I suspect, for working on 1st and 2nd defender]
    • limit touches
    • change spacing of zones

ScreenFlow from Ed DeHoratius on Vimeo.


Chris Gbandi – Transition from Defending to Attacking [SCCC 17] – 6 v 3 Transfer Box

  • Pretty small space, maybe 15 wide by 30 deep (the half where they begin)
  • The three try to dispossess the six, and, when they do, pass to their teammates in the other zone
  • Three then of the dispossessed team shift into the other zone and play continues

Dick Bate – Possession Play Elements [SCCC 17] – Quick-Passing Game

  • Graphic above isn’t exactly what he did (but has its own merits)
  • He showed a 5 v 5 + 2 with a keeper in the middle zone
  • +2 are always playing for the team in the possession
  • Keeper handles balls played into the middle and (re)distributes
  • Progression
  • Keeper out of the middle
  • Middle becomes a basketball ‘lane’: players only allowed in it for 3 seconds
  • Ball does not need to be played into the middle every time, but player cannot be there for more than 3 seconds
  • [point awarded for every successful combination in the middle?]