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Category Archives: Fitness

Dick Bate – Man-marking Defending – Movement-Specific Conditioning

  • 3 players, 2 with balls in their hands 5 yards apart, 1 in the middle
  • The one in the middle moves between the two holders, touching the ball with his hand
  • Ball should be moved up and down by holders to vary position
  • Focus on quick movements, turning the hips, and strong first steps
  • Should not be shuffling, but turning and moving
  • 2 end players can shift their position to surprise the middle player: shift from side to side, from front to back, so that the player has to react to where the ball is quickly

Untitled from Ed DeHoratius on Vimeo.

  • [could this be done as almost a beep-test kind of thing, or at least a timed activity to see how many touches a player can get in a fixed time?]
  • [this could also be done with four holders in a diamond with the middle player either moving a pattern or with the coach calling out numbers to get them to move randomly]
  • Players do quick feet (‘dance’)
  • Coach calls out left or right
  • Players turn in that direction, focusing on hips and first step
  • Players run to a fixed point (sprint of 10 or 15  yards)

Untitled from Ed DeHoratius on Vimeo.

  • Initially attacking players ran too fast
  • Bate slowed them down, telling them to jog or even walk; focus on the change of speed
  • Focus is on the defenders, so defenders need to develop that quick first step to keep up with attackers as they change pace
  • Bate added the restriction that only one change of direction was allowed
  • Similar to the catch-the-defender game we already play (with a ball) but in this version no ball; a game of tag
  • Progression: two players have a ball in their hand; they are immune but can and should pass the ball to other players in trouble (this also develops communication)
 

Dave Hancock – What I Learned About Constructing a Training Session from my Days with Jose Mourinho – The Star Pattern

  • Hancock focuses on the Star Pattern because it is both consistent and flexible and, more important perhaps, because it focuses on game-specific movements: cutting, change of direction, short sprinting
  • Warm-up
  • Stations of different patterns
  • Passing through the star
  • Dribbling through the star: balls in a triangle in the middle, dribble to triangle, stop ball, get another, dribble to another point, turn, and repeat
  • Dribbling around defenders: similar to above, replace triangle with dummies; dribble to dummies and turn / ‘beat’ them through the star

Untitled from Ed DeHoratius on Vimeo.

Untitled from Ed DeHoratius on Vimeo.

 

Touch Warm-up

At my son’s U12 skills clinic and I like the warm up they just did:

  • In a circle, everyone holding a ball.
  • Feet are moving in a jogging-in-place way (i.e. more than just active).
  • Coach calls out a body part (thigh, head, etc.) and players throw it up in the air and touch it back to their hands under control.
  • This continues. Coach can also call ground, in which case they put the ball on the ground and continue to jog in place.
  • This was only done with thigh and head but I can see foot being included and even punching / catching for goalies.
  • Also, a competition aspect can be added, i.e. as the commands speed up, some penalty for holding the group up: if you make a bad touch and can’t control the ball before the next call, everyone does 5 push-ups, or something similar.
 

Cone Run 2 Game [source unknown; not mine]

Cone Run 2

This game is designed to improve your players’ fitness and speed of thought. It is suitable for all ages of players but the younger the players, the shorter each game should be as this is a physically demanding activity. U10s, for example, should play for no longer than two minutes with a two-minute rest period between games.

Set up: mark out a 30 yards by 40 yards playing area with at least eight flat cones spread equally along the sidelines. Place a goal at each end.

How to play: play a 4v4 game with one condition. When you blow a whistle, the players have to run round a cone on the sideline before restarting the game.

Only one player can run around one cone. Two players cannot run around the same cone.

The team in the lead at the end of the game is the winner.

Progression:

*

Assign each player a particular cone to run round.

*

Use two colours of cones and call a colour instead of blowing the whistle.

*

Require your players to touch two cones before re-entering the game.

 
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Fitness in Fours [from David Clarke]

Screen Shot 2015-09-27 at 6.27.26 PM

 
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Posted by on September 27, 2015 in Fitness, Game Warm-up, Warm Up

 

30 Second Challenge [from David Clarke]

Screen Shot 2015-09-23 at 10.27.23 PM

  • 30 second challenge
  • By David Clarke
  • Fitness can be fun and a challenge for your players… honestly it can!
  • I like this game because when your players first use it they are very honest and try their hardest with their first run. But once they realise what it’s all about they will “con” you into thinking they are trying their hardest – you’ll see what I mean when you try it out.
  • I don’t mind that, using their brains is all part of the training sessions and made all the more enjoyable with a little gamesmanship. As long as it’s just a little bit!
  • How to do it
  • Start on the goal line holding a cone.
  • On your command “GO”, players have to run with the cone as far as they can up and down the pitch, from goal line to goal line in 30 seconds.
  • When you say “STOP”, players put the cone down where they are standing.
  • Players have two further runs where they attempt to run past their cone in 30 seconds.
  • Recovery time between sprints should be one minute.
 
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Posted by on September 24, 2015 in Fitness

 
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Endurance Circuit [from touchtight.com]

Screen Shot 2015-09-19 at 11.17.46 AM

 
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Posted by on September 19, 2015 in Fitness

 
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Progressive Sprints [touchtight.com]

Screen Shot 2015-09-19 at 11.12.56 AM

 
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Posted by on September 19, 2015 in Fitness

 

30 Second Challenge [David Clarke]

Screen Shot 2015-08-22 at 9.01.18 PM

  • 30 second challenge
  • By David Clarke
  • Fitness can be fun and a challenge for your players… honestly it can!
  • I like this game because when your players first use it they are very honest and try their hardest with their first run. But once they realise what it’s all about they will “con” you into thinking they are trying their hardest – you’ll see what I mean when you try it out.
  • I don’t mind that, using their brains is all part of the training sessions and made all the more enjoyable with a little gamesmanship. As long as it’s just a little bit!
  • How to do it
  • Start on the goal line holding a cone.
  • On your command “GO”, players have to run with the cone as far as they can up and down the pitch, from goal line to goal line in 30 seconds.
  • When you say “STOP”, players put the cone down where they are standing.
  • Players have two further runs where they attempt to run past their cone in 30 seconds.
  • Recovery time between sprints should be one minute.
 
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Posted by on August 23, 2015 in Fitness

 

Shooting a Ball Moving Ahead

(A pull out from this circuit but I liked it enough that I thought it deserved its own post.)

  • Net with optional goalie
  • Balls with coach 10-15 yards out from net (farther if with a goalie)
  • Players another 10-15 yards away from coach (straight back)
  • Players sprint at coach
  • Coach rolls a ball in front of the player as she passes
  • Shooter shoots the moving ball within three or four steps

This worked great. Not only did it accomplish what I wanted it to (players hitting a (quickly) moving ball in front of them) but with a small enough group (5-6 players) they’re pretty much constantly running, so it becomes good conditioning work as well, especially from the standpoint of pressure training, i.e. focusing on good technique even when tired.

 
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Posted by on August 15, 2015 in Fitness, Shooting