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Inter Milan Possession Game

15 Apr

[from @ultimateplayerHQ]

  • four squares, maybe 5 x 5 or 10 x 10 (depending on level), each with a mini-goal at the back and in a total 20 x 20 or 30 x 30 grid
  • each square has a player that is restricted to that square; these players work together to maintain possession
  • one player in the middle who has unrestricted movement; this player is trying to win possession
  • if / when the player in the middle wins possession, he attacks the nearest goal / square and tries to score
  • if he scores, he switches with that player [my addition]; if he does not, play resumes
  • progressions:
    • more defenders [great, I suspect, for working on 1st and 2nd defender]
    • limit touches
    • change spacing of zones

ScreenFlow from Ed DeHoratius on Vimeo.

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